Arcade History · Research · Preservation A living archive of arcade history
The things that fell between the cracks

Arcade Side B

The Overlooked Side of Arcade History

An evidence-based research archive devoted to overlooked arcade games, forgotten companies, unusual cabinets, unresolved histories, and the people whose work deserves to remain part of the record.

How this archive works
01Living ResearchEvery page can change when better evidence appears.
02Evidence FirstFact, inference, conflict, and uncertainty are kept distinct.
03Recognition MattersForgotten work—and the people behind it—deserve a place in the record.

Enter Side B

Four paths through the collection

01 · Companies

Small names. Big stories.

Manufacturers, developers, distributors, trade relationships, short-lived ventures, and companies whose histories were never properly pulled together.

Explore companies →
02 · Games

Obscure Games

Deep profiles of the games that rarely got a proper historical treatment.

Explore games →
03 · Cabinets & Oddities

Strange Hardware

Kiosks, minis, prototypes, conversions, and machines that never fit the usual mold.

Explore hardware →
04 · People

Names Worth Keeping

Programmers, engineers, artists, designers, operators, and others too often left out.

Explore people →
Open Questions

What We Still Don't Know

Missing documents, unidentified people, conflicting dates, prototype mysteries, and research leads.

See unresolved research →

Companies

Company histories and sources

Company history · Mexico · 2000–2002

EVOGA Entertainment

Evolution Soccer and Rage of the Dragons: the Mexican creative team that entered Japanese arcade production, with BrezzaSoft and Noise Factory.

History & sources
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Company history · New Jersey · 1981–1983 listings

Computran Industries

Super Tank, Port Man and Triple Punch: an operator-led company linking imported games, licensed manufacture and distinctive cabinet presentations.

History & sources
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Company history

Pacific Novelty

A short-lived California manufacturer whose four known production videogames turned theatrical sound, unusual premises and strong cabinet identity into a remarkably distinctive catalog.

History & sources
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Company history · Michigan · 1975–1982

Elcon Industries

Cabinet maker, integrator, assembler and marketer. The history distinguishes 14 game families from a broader group of 21 associated families, reflecting the company’s varied roles.

History & sources
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Company history · 1981–1982+

Amenip Corporation

The company behind five distinct arcade games, traced through program credits, regional licenses, flyers, technical documents and surviving machines.

History & sources
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Company history · Florida · 1981–1988

Techstar, Inc.

Rights holder, licensor, cabinet vendor, conversion specialist and original hardware/software operation behind Eyes, Macho Mouse, Mr. TNT, The Spirit of ’83, Lizard Wizard and a remarkable group of nearly lost projects.

History & sources
Read company history →
Company history · Japan · 1972–1984

Yachiyo Electronics

Yachiyo helped create games such as Space Stranger and Swinging Singles, while also building and assembling arcade machines for others. Its story reaches from electronics manufacturing into the early Japanese video-game industry.

History & sources
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Company history · California · 1972–1975+

For-Play Manufacturing

An early California electronic-amusement manufacturer behind Star Trek, Rally and Sport Center, plus the unusual ZX-1040 Bio-Computer.

History & sources
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Company history · South Korea · 1994–2001

SEMiCOM

The overlooked Korean studio behind 38 conventional arcade releases, recurring internal teams, protected custom hardware and a company trail that continues into the software era.

History & sources
Read company history →

Obscure Games

Game histories, play and design

Strange Hardware

Cabinets, kiosks, conversions and machines outside the usual mold

Cabinet / oddity · 1976

Atari Theatre / Kiosk

Atari’s 1976 factory instructions describe modular groups of two, three or six machines. A separate hardware article is not yet available.

Article forthcoming
Explore Elcon’s unusual cabinetsThe Elcon history covers the Six Pack, wall-mounted games, cocktail systems, the Magic Trolley and other experiments in arcade design.

Names Worth Keeping

People recovered from the margins of the record

The people behind the machinesThe company histories identify programmers, engineers, artists, executives, salespeople and operators through credits, period documents and firsthand accounts. Where someone’s contribution is uncertain, the article explains what is known.
Names in the company historiesRead about Brian D. Semler, Bernie Stolar and Philip Lieberman in Pacific Novelty, and Andre Dubel, Steven Suwinski and Joyce DeVries in Elcon Industries. Their roles and the evidence for each are discussed in those histories.

Featured Histories

Weekly selections from the collection

Explore the Evidence

Documents, histories and open questions

Inside the Archive
01
Yachiyo ElectronicsManufacturing, assembly and technical work across eight associated products.
02
Atari Theatre / Kiosk1976 factory instructions describe modular groups of arcade machines.
03
Pacific NoveltyFour production videogames, recorded audio and the people behind them.
Open Research Questions
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Which people can still be identified behind lesser-known games?People
Open
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What company documents or photographs remain in private collections?Companies
Open
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Which unusual cabinets or prototypes still survive?Cabinets & Oddities
Open

Have a piece of the story?

Corrections, photographs, manuals, flyers, company records, firsthand recollections, conflicting evidence, and new leads are welcome. Nothing is automatically published: submissions are reviewed first. Meaningful contributors can be credited prominently with permission, or remain anonymous if they prefer.

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Contribute to Arcade Side B

Send corrections, photographs, documents, firsthand memories, or new evidence. Contributions are reviewed before publication.

arcadeobscura@gmail.com
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“Preserve what others overlooked. Follow the evidence. Keep the record open.”

Arcade Side B is an ongoing research archive devoted to the overlooked corners of arcade history— the games, companies, cabinets, ideas, and people whose stories have often been scattered, forgotten, or poorly documented.

We follow the best evidence we can find, distinguish fact from uncertainty, and consider nothing here beyond correction or improvement. New information, conflicting evidence, photographs, documents, and firsthand knowledge are always welcome.

Not everything documented here was famous, successful, or even great. It mattered because it was part of arcade history, and the people who created it deserve to have their work remembered.

EVOGA Entertainment — Company History

Mexico’s brief bridge into Japanese arcade production.

↑ Back to Companies

Computran Industries — Company History

A New Jersey operator’s place in the arcade boom.

↑ Back to Companies

Elcon Industries — Company History

Elcon’s Michigan history spans adaptable cabinets, outside game programs, acquisition by Micropin and the Crazy Kong litigation.

↑ Back to Companies

Amenip Corporation — Company History

Amenip’s history follows five distinct arcade game families through program credits, regional releases, licensing records and surviving machines.

↑ Back to Companies

Techstar, Inc. — Company History

Techstar’s history connects licensing and cabinet sales with custom hardware, computer games and unfinished projects.

↑ Back to Companies

Yachiyo Electronics — Company History

From Space Stranger to quiz games, Yachiyo helped create some arcade games and built others. Its history follows both sides of that work.

↑ Back to Companies

Pacific Novelty — Company History

Pacific Novelty’s four production videogames, theatrical audio and unusual amusement products reveal a distinctive California company.

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Thief — Game History

Thief combines a getaway-car maze chase with eight street layouts, escalating criminal ranks and recorded police-radio chatter.

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Intrepid — Game History

A spy mission inside a miniature embassy.

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Sindbad Mystery — Game History

A Sega treasure maze with surprising depth.

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The Lost Castle in Darkmist — Game History

Cursed treasure, barter, towns and a journey reconstructed from surviving artifacts.

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Captain Silver — Game History

The full arcade story, with original documents and program-analysis findings.

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Cobra Gunship — Game History

Meadows Games, 1976: the complete historical and preservation profile.

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Colony 7 — Game History

Taito America, 1981: colony defense, development, cabinets and preservation.

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